Game Production Studies

This book might be part of the Games and Play series.

Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In Game Production Studies, an international group of researchers takes a closer look at the everyday realities of video game production, ranging from commercial studios to independent creators. Across sixteen chapters, the authors deal with issues related to labour, production routines, or monetization, …

Hardcover, 356 Seiten

Sprache: English

Am 18. März 2021 von Amsterdam University Press veröffentlicht.

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ISBN:
978-94-6372-543-9
ISBN kopiert!
OCLC-Nummer:
11875547803

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Themen
  • Video games -- Design
  • Video games industry
  • Computer games industry
  • Computer games -- Design

Rezensionen

hat Game Production Studies von Olli Sotamaa besprochen (Games and Play)

A Good But Highly Variable Academic Collection

This is a fascinating macro look at video game creation, with different academic chapters focusing on careers, economics, and sociology of this field. I especially liked the chapters on French game workers (Hovig Ter Minassian & Vinciane Zabban) and on the Czech game industry (Jaroslav Švelch). Highly recommend the whole volume